my ~master (2022-05-17T07:50:13Z)
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delayedSend
my
actor
msg
Trigger the message in the future.
void
delayedSend
(AddressT sendTo, SysTime delayTo, Args args)
@
trusted
void
delayedSend
(
AddressT
Args
...
)
(
AddressT
sendTo
,
SysTime
delayTo
,
auto
ref
Args
args
)
if
(
is
(
AddressT
==
WeakAddress
) ||
is
(
AddressT
==
StrongAddress
)
||
is
(
AddressT
==
Actor
*)
)
void
delayedSend
(T sendTo, SysTime delayTo, Args args)
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my
actor
msg
aliases
CSelf
Capture
delay
enums
isActor
isAddress
isCapture
isDynamicAddress
isFirstParamCtx
functions
capture
delayedSend
demonitor
infTimeout
linkTo
monitor
request
send
sendExit
sendSystemMsg
sendSystemMsgIfEmpty
then
thenUnsafe
timeout
unlinkTo
structs
RequestSend
RequestSendThen
Trigger the message in the future.